Overview

The tenth biennial conference on “Culture, Technology, Communication” – (CaTaC)’16 – will take place on June 15-17, 2016, at the Brentford site of the University of West London. The Brentford site and nearby Ealing Campus (including hotels and restaurants) are very conveniently located for arrival via Heathrow as well as from London by tube. (For initial orientation, please see: <http://www.uwl.ac.uk/about-us/our-location/ealing-site>)

 

CaTaC'16 will be open for papers exploring the intersections between culture, technology, and communication, applying different theoretical and methodological perspectives, genres, and styles.

In addition, CaTaC'16 will have three themes:

 

* At the Intersections of Culture, Technology, and Communication: Is Another Design Possible?

Design is complicit in the creation and sustainment of our unjust, unsafe, and unsustainable world. The technologies, products, and services we design today will shape the lives of generations to come, human as well as nonhuman. For this theme we invite papers that critically explore technologies used today and alternative technology designs and design perspectives that make other futures possible.

 

* Culture, Technology, and Communication in Design for Development

For this theme we invite papers that report on and address the main challenges for design and innovation in the Global South. We would also like to see good examples of design for community development in the Global North to understand points of convergence and divergence with experiences in the Global South.

 

* Culture, Technology, and Communication in Practice?

We invite papers that have the practice of information and communication technologies in specific cultural contexts as their main focus. Examples include:

· Cultural diversity and global ICTs , e.g., global health information systems, Wikipedia, social media, surveillance and sousveillance, Big Data collection and analysis, etc.

· Global and local cultures of computing , e.g. outsourcing, global development teams; the identity of migrants and the experience of migration; appropriation, creolization, hybridization between cultures and also between technologies;

· The construction of identity using online social media, gaming, and blogging platforms;

· Political activism through social media vis-à-vis governmental and corporate censorship, control of access, etc.;

· Privacy issues in media environments that encourage public identities;

· Additional ethical issues evoked in the design, implementation, usages, and (counter-) responses to ICTs across diverse cultural contexts, especially vis-à-vis efforts to sustain and enhance local cultural identities, practices, norms, etc.